THQ IS HIRING AT SIGGRAPH 2010
THQ is Hiring ARTISTS, TD’s and DEVELOPERS AT SIGGRAPH 2010
With our recent releases of Darksiders and UFC we are well on our way to rebuilding THQ as a high quality, craft driven developer of world class games, and with our recent announcements with the bringing De Blob and Red Faction to Television, we are well on our way to building and shipping true transmedia properties. Key to this, is the opening of our new 400 person studio in Montreal where we will develop new IP and partner with our existing studios. THQ Studio Montreal is a very unique opportunity to get in at the ground floor and help us build a new and successful culture of creativity, innovation and fun.
We will be interviewing at SIGGRAPH 2010 for the roles below. If you will be in LA and would like to be considered for an interview, please send us your resume (artists and TD’s please be sure to include a link to your on-line reel and shot breakdown) to montrealcareers@thq.com with “SIGGRAPH MONTREAL: Position Title“ (i.e. SIGGRAPH MONTREAL: Modeler or SIGGRAPH MONTREAL: Tools Developer) that you are interested in applying for.
Please note that we cannot accept files larger than 3MB so be sure to include a link to portfolio and resume.
You can send physical reels to:
THQ Recruiting,
29903 Agoura Rd.
Agoura Hills, CA 91301
We are currently recruiting for the following positions:
- Software Developers ; AI/Character, Physics, Animation, Graphics/Rendering, and Networking
- 3D Tools and Pipelines Developers
- CG Supervisors/Technical Art Directors
- Technical Artists
- Art Directors
- Character Animators
- Character TD’s/Riggers
- Character Modelers
- Environment Modelers
- FX Artists and TD’s
- Texture Artists and Matte Painters
- Shader Writers (Real Time only please)